martes, 31 de enero de 2012

I. Enunciado Proyectos 1. curso 2011-2012. [english]





POST-IT CITY. CITY, OCASSIONAL LABORATORY. September 2011

P1INTRO

P1 is a subject of study & performance located in the first course of initiation & approach to the learning process of achieving & enjoying the capability to design architecture.

Its main objective is to start to get familiar with INSTRUMENTAL PROCESSES OF ELABORATION OF ARCHITECTURAL PROJECTS and to understand the idea of Architecture as an exciting complex event that demands the integration of a variety of matters coming from different fields of knowledge. Conceptual and instrumental working tools need to be agile, using open-source rather than rigid systems in accordance to the complexity and dynamism of changes´s paradigm offered by our present social and cultural context.

Our aim is to convert the PROJECTS WORKSHOP in a real meeting and searching place both for students & teachers, in such a way as to allow personal evolution & progress as well as the development of practical work in a continuous style.  Actual & Personal presence is strongly required to fulfil this task, both in the attendance of the work done individually and the one performed through group and collective activities.
According to our experience, experimentation and rigor are basic keys for students´s learning. Attention and concentration, with the help of suggestive themes and the contribution of involving opening models and references, must be extreme at the workshop.

Being an open Workshop, complementary activities to the course development such as critique open classes, exhibitions, study trips, etc., will also be offered.

P1THEME

THE CITY, complex and multifaceted human heritage landscape, is our workplace. A contemporary city where immaterial flows of information bits infiltrate physical space replacing it with a variable geometry space. Geography vanishes leading to a topological environment where the limits are not clearly recognized beginning to mingle and blur. The concept of Metápolis, the virtual city where access to space takes place by means of information technology and free network entanglement, arises. The physical gives way to a structure of trajectories and wave frequencies that configures an expansive virtual network. Traditional routes are now drawn by vectors passing through the real space on a virtual trajectory. An image and object instability landscape supports a non permanent and non absolute form and section geometry.

The concept of Post-it City as an occasional city refers to temporary and ephemeral occupation and appropriation of the public space, with a playful, cultural, etc., intention. Last collective human concentration actions organized by social networks ( Toma la plaza ), have returned to claim  physical space as an area of occurrence and disclosure for human activity at the current city. This fact makes us reflect on contemporary urban landscape, in which new inhabiting ways coexistent with the telematic and virtual society can be found.

To that effect, P1´s proposal for this course takes an urban area of a high consolidation and social significance as our workplace, where we can operate appropriation strategies and occasional installations. The Prado-Recoletos axis will be our intervention laboratory, with the possibility of working either globally or in 3 sectors:

                        •                     1, ATOCHA-NEPTUNO
                        •                     2, NEPTUNO-CIBELES
                        •                     3, CIBELES-COLÓN

 
“ What´s a bridge ? Asked falsely naïve Julio Cortázar. And answered: a person crossing the bridge. What´s a city ? A place where many people interact face to face. An open and sheltered public space. A place considered as a material and social fact, as a meaning producer. A concentration of meeting points.”
Jordi Borja, The conquered city.


EXERCISES
·          1. Theme. DATA VIDEO. VIDEO-MAPPING
It nowadays seems insufficient to locate city only on a physical map, for many of its sites are virtual and it would require virtual unreality simulation. In accordance to that context, virtual elaboration of a site mapping will be our first approach to the matter. Team - working groups of three students shall be formed to videotape the collective experience of the site for this first short COLLECTIVE exercise. Video-MAPPING, a city projective transformation through images of existing architecture. A guest last year student will give some tutorials, + software, for workshop application.

Objectives                       Encouraging non conventional critical experimentation and selective attention to stimuli as imaginary mechanisms for learning and projecting.
Evidences                        Capability to set up multiple previous strategies for the project, concentrating different attentions in different moments of the process.
Evaluation                 Coexistence of different ways of looking and focussing possible responses to given problems.
Means                                Data Video y Video Mapping. Images and movement.
Format                                Collective work (3 students). AVI files and screenshots in A3 pdf.
Entry                                    Thursday   22.09.11                            2 weeks



·          2. Theme. DATA DIAGRAM
Supported by the former collective experience and using graphical instrumentation, an INDIVIDUAL diagrammatic synthesis of the working site should be proposed. That includes: schemes, maps and diagrams; physical and virtual variables, perceptive and virtual experiences; confrontation between the search space ( google space ) and the perceptive one ( haptic space ); projective operations on site data and experience interpretation according to particular ways of perception.

Objectives                 Training abstraction and synthesis in the understanding of the city and reference models for personal work appliance. Evidences                  Capability to diagram, as a multiple variable encoder and condenser tool, by means of and exact but diffuse control
                                    of complexity, precise but open.             
Evaluation                       Diagrams should simultaneously show analytical and reflective notation modes, being like generative, synthetic and
                                    productive action devices useful to diagnose and project. Mental Maps.
Means                                Diagrams. 2D, 3D graphic representation systems.
Format                                Individual work. A3 pdf and jpg files.
Entry                                    Thursday   06.10.11                                                     2 weeks



·          3. Theme. E-BOOK FAIR BOOTHS + BICYCLE PARKING
Modulation exercise. Mathematics and architecture. Repetition, series, variation, difference. E- book fair booths. Inter-tours. A-dimensional site topology; scale in terms of time rather than metrics. Initial linear installation able to derive towards rhizomatic occupations. Physical and computer modelling. A guest mathematician will give us a qualified vision on mathematics and architecture interferences.

Objectives                       Basing creative processes on rigor and systematic study of existing variables, fleeing away from improvising and immediate response.                                              
Evidences                        Capability to perceive and analyse multiple data and information, datascapes, and to synthesize them with clarity    and precision before working on the elaboration of conclusions. Operative  pre-Methodology.
Evaluation                        Cartesian method´s 4 rules:    
- Never accept anything as true. All processes need to be validated through testing and proof.
                                               - Divide each question into as many smaller parts as possible.  
                                               - Lead your thoughts with order , from the simpler to the more complex.   
                                               - Always make lists so thorough and revisions so general as to be sure you have not forgotten anything.
                                                 Creativity without improvisation.
                                                                     
Means                         2D, 3D graphic representation systems. Scale models.              
Format                        Individual work. A3 pdf and jpg files. Working scale models.  
Entries                                     Thursday  20.10.11                                                       2 weeks
                                                           Thursday  27.10.11                                                            1 week              Total  3 weeks (2+1)


·          4. Theme. WI - FI ENVIRONMENT(CLOUD) + REST AREA
“kerykes” (1), architectural and programmatic catalysts strategically placed to generate new uses and activities. Non programmed proposals giving rise to diverse activities: Ciber-café, Book-bar, Wi-fi space. Ephemeral, light, mild, transformable and detachable structures. Superficial occupation.
Resting areas to stop, support, sit or lay down. Collective scale furniture. Free use, installed and uninstalled or moveable devices. A guest last year student will give some tutorials on photography.

Objectives                       Introduction to ideation and creative generation of objects processes.                            
Evidences                                               Capability to be aware of the fact that creative generation processes “ project “ towards a non yet known unreality
                                    ( the object-project ), by means of a method, a way that leads to the goal without initial formal pre-figurations.
Evaluation                       Development of open imaginative processes of approach and probing, ambiguous in their formalization but precise
                                    In their graphic expression. Geneplore model. Diffuse thought.
Means                                2D, 3D graphic representation systems. Scale models.                    
Format                                Individual work. A3 pdf and jpg files. Working scale models.       
Entries                        Thursday  10.11.11                           2 weeks
                                        Thursday  17.11.11                             1 week                      Total 3 weeks (2+1)

(1)       Olympic Games celebration in antiquity propitiated a peace lap that paralyzed warfare. War was substituted then by sports competition. To that effect, agents called “ kerykes ” used to be sent to each Greek polis to proclaim open the Olympic season and to declare the temporary armistice. Our projects are supposed to act like “ architectural kerykes “  invigorating and revitalizing the city.


·          5. Theme. URBAN TIER. SCENERY.
Scenographic ending. The tier, the stage. The device, the artifice that appropriates city and focuses attention for occasional representations.  Ephemeral and permanent architecture. Temporary installation versus stable topo-distortion.

Objectives                 Encouraging curiosity towards stimuli, receptivity and flexibility in connection to new ideas and initiating the student
                                   on a critical and reflective spirit simultaneously.
Evidences                  Capability to work with no initial conditions, through an open and flexible search where find and surprise will introduce
                                    variables on the processes for their later test of approval or rejection.                       
Evaluation                  Free and creative working processes, sensitive to interferences of oneself or others, shown by means of a critical and 
                                    reflective selection. Sinectics.
Means                                2D, 3D graphic representation systems. Scale models.
Format                                Individual work. A3 pdf and jpg files. Working scale models.
Entries                                Thursday        01.12.11                                              2 weeks
                                               Wednesday  21.12.11                                                3 weeks                Total 5 weekss (2+3)


                                           


Bibliography
( to be complemented in accordance to the different exercises and along with ‘ documentación de apoyo a la docencia ‘/ Portal del Alumno )

-                      “  The invisible cities ”. Italo Calvino. Ed. Minotauro.
-                      “  Modulor 1 and 2 ”. Le Corbusier. Ed. Poseidón.
-                      “ Cómo nacen los objetos. Apuntes para una metodología proyectual ”. Bruno Murari. Ed. Gustavo Gili.
-                      “ Diagramas@ ”. Revista Fisuras, nº 12.
-                      “ Superlugares. Los Espacios Inter-Media ”. J.L. Esteban Penelas. Ed. Rueda.
-                      “ La ciudad Genérica ”. Rem Koolhaas. Ed. GG mínima.
-                      “ Arquitectura de límites difusos ”. Toyo Ito. Ed. GG mínima.
-                      “ Cuestiones de percepción. Fenomenología de la arquitectura ”. Steven Holl. Ed. GG mínima.
-                      “ Pensar  la arquitectura ”. Peter Zumthor. Ed. GG.
-                      “ Una conversación entre Jacques Herzog y Jeff Wall ”. Ed. GG.
-                      “ Conversaciones con Mies van Der Röhe ”. Ed. GG.
-                      “ Otra Mirada. Posiciones contra Crónicas ”. Manuel Gausa-Ricardo Devesa. Ed. GG.

“ A young architect came to make me a question; - I dream of wonderful spaces; spaces that heave and wrap round with fluidity, without a  beginning or an end; made out of a non joints material,  white and gold. But when I draw the first line on the paper to fix that dream, the dream becomes somewhat faded “.  Kahn, Louis I., “  Form and design “, Ed. Nueva Visión.

Madrid,  September  12th,  2011



No hay comentarios:

Publicar un comentario

Nota: solo los miembros de este blog pueden publicar comentarios.